HOTEL ABAYENCE
Detective Chano enters a decaying Hotel to search for a missing friend.
As she tries to collect clues and get some information from the unwilling residences of the Hotel,
she notices the atmosphere of the hotel changing.
Can she still help her friend before its too late and she finds herself trapped?
“Hotel Abayence” is a third Person adventure game, where the Player interrogates and collects clues
about a missing Person in a spooky Hotel in Chicago, 1930.
This Game was made in my sixth semester. We worked in a group of seven and had a timeframe of about nine months.
3D Models for Lobby and Commonroom
early ideas for characters
Game Design / Story Design / 3D Modeling, Texturing / Particle Effekts